• Brentt Kasmiskie: Designer & Unity Developer
  • Stephanie Fawaz: Designer & Unity Developer

The goal is to create an intuitive and fun marble tower building experience using the minimal controls of the Gear VR. We plan on expanding to other VR platforms if we are successful with the Gear build and exploring AR options as well.

This is the current interaction design document. We are focusing on interaction mechanics at the moment because when creating a building experience those mechanics are what the player will be using for everything and must be engaging.